I’ve got a second guest article up at GamePolitics, this time about 2K’s decision to implement DRM (specifically SecuROM and Games for Windows Live Activation) in BioShock 2 after the debacle that was DRM in BioShock 1.
About the author
Dan
Dan Rosenthal is a Maryland attorney and journalist, focusing on the games industry, intellectual property, first amendment issues, software licensing, and free culture. He also is a contributing editor at GamePolitics, and is a frequent speaker on the trade show circuit.