GDC Coverage: Serious Games and Abusive Design { 0 }
Two new articles up today live from the Game Developers Conference in San Francisco, CA.
First, up at GamePolitics, I covered a session called “Violence Prevention — Playing A Video Game Can Make A Difference.” The session covers CSRIC and their entry into the serious games market with children’s violence prevention games such as Alex Wonder, and Sydney Safe-Seeker.
The second, up at Negative Gamer, is from a session called “Abusing Your Players Just For Fun” by John “Cactus” Soderstrom. The session was a complete bust and the review doesn’t pull any punches in calling out Cactus for his weak performance.
Look for more coverage live from GDC in the next few days!
