Although I’m still slogging my way through the (admittedly pretty awesome) singleplayer campaign on Starcraft II, I did take some time to cover the launch week sales numbers. It seems to be the hot button topic to try and predict how well Starcraft II will do this year. My predictions are being revised upward a little bit, and I think it has a fair chance of doing 5 million worldwide, with the key factor for me being how well the game sells with the OS X market.
About the author
Dan
Dan Rosenthal is a Maryland attorney and journalist, focusing on the games industry, intellectual property, first amendment issues, software licensing, and free culture. He also is a contributing editor at GamePolitics, and is a frequent speaker on the trade show circuit.